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161. Increase cargo holds of indys - in EVE General Discussion [original thread]
If you make a class that's slightly larger than an industrial but smaller than freighter, then suddenly all the Itty V and T2 hauler pilots get the shaft....do you really want that? Logistics SHOULD be difficult. The time investment in logistics...
- by Daos Leghki - at 2006.11.05 22:51:00
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162. What is the point of low sec space CCP? - in EVE General Discussion [original thread]
Edited by: Daos Leghki on 05/11/2006 11:09:43 First off, I'll shamelessly self-promote the thread in my sig. Go there. Now that that's done, I can actually speak about the OP. I've found that low-sec is great when you have protection. I got ...
- by Daos Leghki - at 2006.11.05 11:08:00
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163. Avoiding scan probes. - in Ships and Modules [original thread]
It's not that I NEED an MWD ceptor, it's that I FLY an MWD ceptor :D Repopulate Low-Sec
- by Daos Leghki - at 2006.11.05 10:55:00
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164. Avoiding scan probes. - in Ships and Modules [original thread]
Excellent, thanks a lot :D Repopulate Low-Sec
- by Daos Leghki - at 2006.11.05 10:18:00
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165. Avoiding scan probes. - in Ships and Modules [original thread]
I've come up with a theory on how to avoid scan probes, and would like to know if it works in practice. Basically, you fly up or down in an interceptor, or other fast ship, and run your MWD continuously. With my crappy skills (and a plate), this p...
- by Daos Leghki - at 2006.11.05 09:56:00
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166. T2 Ammo, a thought - in Ships and Modules [original thread]
/signed Very good idea. I like the thought that you could hit a ship with a penalty that matters, but doesn't crippple the ship. Repopulate Low-Sec
- by Daos Leghki - at 2006.11.05 06:23:00
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167. CCP hates pirates, and here's why... - in EVE General Discussion [original thread]
While the points presented here are quite valid, I'd like to remind you that people will be fitting less stabs as well. This means that once they're tackled, they're very unlikely to warp off. Just food for thought, I've no opinion on the matter e...
- by Daos Leghki - at 2006.11.04 04:26:00
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168. Proposal for Populating Low-Security - in EVE General Discussion [original thread]
Go kill the gatecampers? But really, this thread is not for venting about gatecampers. They are a security issue, just like every other ship with a gun. They are getting nerfed in Kali anyway, so you can at least kill them. Stop complaining, or do...
- by Daos Leghki - at 2006.11.04 02:27:00
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169. Proposal for Populating Low-Security - in EVE General Discussion [original thread]
Originally by: Securion Wolfheart Its very simple: Implement "Warp to 0" and low sec gets populated. If you imagine for one second that the entire low-sec pirate population will just decide to call it quits because they introduced a ...
- by Daos Leghki - at 2006.11.03 20:42:00
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170. Proposal for Populating Low-Security - in EVE General Discussion [original thread]
Just to reinforce what Rorix said, we do NOT forsee this as a way to get players to act as CONCORD or any other police force. We foresee this as a way to have players act in their own interest, in defence of what is essentially their assets. The f...
- by Daos Leghki - at 2006.11.03 20:26:00
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171. Proposal for Populating Low-Security - in EVE General Discussion [original thread]
Originally by: Pesadel0 Erm ,what gives you the ideia that : 1 - Low sec is deserted? 2 - Low sec should give "means" of protection to the carebears? And aren you dictating what others must do and wont do in this new systeam?Meaning pi...
- by Daos Leghki - at 2006.11.03 18:32:00
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172. Proposal for Populating Low-Security - in EVE General Discussion [original thread]
Originally by: DuckM4n Vo "At the moment low-security space is far too empty. It needs to be populated and the markets need to be developed." Says who? You? Who gave you the authority to deteremine what low sec needs? Low sec is the wil...
- by Daos Leghki - at 2006.11.03 12:47:00
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173. Proposal for Populating Low-Security - in EVE General Discussion [original thread]
Missions in general are an exception to the general risk vs reward trend in Eve. They are a separate problem, and need to be addressed separately. This proposal alleviates some of the problems inherent in missions because it reduces risk for missi...
- by Daos Leghki - at 2006.11.03 11:10:00
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174. Proposal for Populating Low-Security - in EVE General Discussion [original thread]
Edited by: Daos Leghki on 03/11/2006 09:44:43 Originally by: PaddyPaddy Nihildarnik The main crux of my question was this actually... What is stopping a corp from setting itself up in a system and providing concentrated protection for...
- by Daos Leghki - at 2006.11.03 09:41:00
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175. Proposal for Populating Low-Security - in EVE General Discussion [original thread]
Edited by: Daos Leghki on 03/11/2006 06:23:05 Couple of issues to address here. First, the increasing profitability of low-sec. Please read the problem statement. It answers why it won't work. Increasing profit in low-sec will only increase th...
- by Daos Leghki - at 2006.11.03 06:21:00
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176. Meh... CCP - in EVE General Discussion [original thread]
I don't wish to derail the thread, but I suggest you look at the proposal in my sig. It could just as easily be applied to 0.0. We just though that low-sec needed more help :D Repopulate Low-Sec
- by Daos Leghki - at 2006.11.03 06:13:00
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177. Proposal for Populating Low-Security - in EVE General Discussion [original thread]
Originally by: Uggster stuff Yeah, that's exactly the idea. There are lots of wannabe's but if they have the resources, they can try capturing stuff too. The whole point is that lowsec should be safer, but not by some decree from above...
- by Daos Leghki - at 2006.11.01 00:37:00
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178. Proposal for Populating Low-Security - in EVE General Discussion [original thread]
The intent is to have to fight the players, not the NPCs, to be honest. If you have to gain some ridiculous amount of standing, no PVP-only person is going to try. Faction standing COULD have something to do with it, but it would be better to rela...
- by Daos Leghki - at 2006.10.31 11:42:00
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179. Tweak insurance scheme and free Faction ships from the display case! - in EVE General Discussion [original thread]
Edited by: Daos Leghki on 28/10/2006 05:53:37 Balanced gameplay is boring. If all of 0.0 was the same, why would anyone want to go to anywhere but the most convenient system? Right now people are competing in 0.0 for resources. ASCN is sitting...
- by Daos Leghki - at 2006.10.28 05:49:00
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180. The 0.0 Complex Disparity - in Missions & Complexes [original thread]
Regions are unequal in Eve to facilitate competition. If you want the 10/10 complex, you generally have to take it.
- by Daos Leghki - at 2006.10.27 00:22:00
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